Villagers and Heroes Reborn – Wiki
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Mass Absorb Shield[]

Mass absorb shield

Description[]

Shields nearby allies for 15 seconds, absorbing x points damage.

If a shield expires before being consumed then the target will gain x points Will for 15 seconds.

The higher level elder weapon, the higher the number x will be.

From?[]

This spell can be acquired through elder gear.

From?[]

Elder weapon. Starts from level 10.

Level[]

Level Description
10 Shields nearby allies for 15 seconds, absorbing 15 points damage. If a shield expires before being consumed then the target will gain 22 points Will for 15 seconds.
20 Shields nearby allies for 15 seconds, absorbing 37 points damage. If a shield expires before being consumed then the target will gain 23 points Will for 15 seconds.
30 Shields nearby allies for 15 seconds, absorbing 15 points damage. If a shield expires before being consumed then the target will gain 86 points Will for 15 seconds.
40 Shields nearby allies for 15 seconds, absorbing 149 points damage. If a shield expires before being consumed then the target will gain 173 points Will for 15 seconds.
50 Shields nearby allies for 15 seconds, absorbing 298 points damage. If a shield expires before being consumed then the target will gain 345 points Will for 15 seconds.
55 Shields nearby allies for 15 seconds, absorbing 9 points damage. If a shield expires before being consumed then the target will gain 11 points Will for 15 seconds.
60 Shields nearby allies for 15 seconds, absorbing 596 points damage. If a shield expires before being consumed then the target will gain 691 points Will for 15 seconds.
65 Shields nearby allies for 15 seconds, absorbing 843 points damage. If a shield expires before being consumed then the target will gain 979 points Will for 15 seconds.
70 Shields nearby allies for 15 seconds, absorbing 1193 points damage. If a shield expires before being consumed then the target will gain 1382 points Will for 15 seconds.
75 Shields nearby allies for 15 seconds, absorbing 1687 points damage. If a shield expires before being consumed then the target will gain 1955 points Will for 15 seconds.
80 Shields nearby allies for 15 seconds, absorbing 2386 points damage. If a shield expires before being consumed then the target will gain 2766 points Will for 15 seconds.
85 Shields nearby allies for 15 seconds, absorbing 3375 points damage. If a shield expires before being consumed then the target will gain 3912 points Will for 15 seconds.
90 Shields nearby allies for 15 seconds, absorbing 4773 points damage. If a shield expires before being consumed then the target will gain 5533 points Will for 15 seconds.
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